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âī¸ Tech Breakdown: AI with Finite State Machines
2024-11-18
https://blog.littlepolygon.com/posts/fsm/
Max Kaufmann
#tech
âī¸ Tech Breakdown: Fixing Unreal's Horizontal Field of View
2024-06-26
https://blog.littlepolygon.com/posts/ucamera/
Max Kaufmann
#tech
Indie Game Pitching in 2024
2024-06-12
https://blog.littlepolygon.com/posts/announcement/
Max Kaufmann
#update
đˇ Project Update: Tiny Starfighter
2023-07-04
https://blog.littlepolygon.com/posts/starfighter/
Max Kaufmann
#update
âī¸ Procedural Animation: Locomotion (Part 2)
2023-05-02
https://blog.littlepolygon.com/posts/loco2/
Max Kaufmann
#tech
#art
âī¸ Procedural Animation: Locomotion (Part 1)
2023-04-29
https://blog.littlepolygon.com/posts/loco1/
Max Kaufmann
#tech
#art
âī¸ Procedural Animation: Trailing Joints
2023-03-16
https://blog.littlepolygon.com/posts/trail/
Max Kaufmann
#tech
âī¸ Procedural Animation: Inverse Kinematics
2023-02-26
https://blog.littlepolygon.com/posts/twobone/
Max Kaufmann
#tech
âī¸ Tech Breakdown: Collision Sliding
2023-02-13
https://blog.littlepolygon.com/posts/sliding/
Max Kaufmann
#tech
đī¸ Project Update: Playable Pilot Concepts
2023-02-10
https://blog.littlepolygon.com/posts/players/
Max Kaufmann
#update
#art
âī¸ Math Breakdown: Anime Homing Missiles
2023-01-31
https://blog.littlepolygon.com/posts/missile/
Max Kaufmann
#tech
âī¸ Tech Breakdown: Bullet Hell
2023-01-17
https://blog.littlepolygon.com/posts/bullets/
Max Kaufmann
#tech
đī¸ Art Breakdown: Mecha Transformation! å¤čēĢ!
2023-01-15
https://blog.littlepolygon.com/posts/transformation/
Max Kaufmann
#art
#research
âī¸ Tech Breakdown: Third Person Cameras in Games
2023-01-14
https://blog.littlepolygon.com/posts/cameras/
Max Kaufmann
#tech
#design
đˇ Project Update: Introduction to Tiny Starpilot
2023-01-10
https://blog.littlepolygon.com/posts/introduction/
Max Kaufmann
#update